OpenVDB 12.0.0
 
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GridMetaData Class Reference

This is a convenient class that allows for access to grid meta-data that are independent of the value type of a grid. That is, this class can be used to get information about a grid without actually knowing its ValueType. More...

#include <nanovdb/NanoVDB.h>

Public Member Functions

template<typename T>
 GridMetaData (const NanoGrid< T > &grid)
 
 GridMetaData (const GridData *gridData)
 
GridMetaDataoperator= (const GridMetaData &)=default
 
__hostdev__ bool safeCast () const
 return true if the RootData follows right after the TreeData. If so, this implies that it's safe to cast the grid from which this instance was constructed to a GridMetaData
 
__hostdev__ bool isValid () const
 
__hostdev__ const GridTypegridType () const
 
__hostdev__ const GridClassgridClass () const
 
__hostdev__ bool isLevelSet () const
 
__hostdev__ bool isFogVolume () const
 
__hostdev__ bool isStaggered () const
 
__hostdev__ bool isPointIndex () const
 
__hostdev__ bool isGridIndex () const
 
__hostdev__ bool isPointData () const
 
__hostdev__ bool isMask () const
 
__hostdev__ bool isUnknown () const
 
__hostdev__ bool hasMinMax () const
 
__hostdev__ bool hasBBox () const
 
__hostdev__ bool hasLongGridName () const
 
__hostdev__ bool hasAverage () const
 
__hostdev__ bool hasStdDeviation () const
 
__hostdev__ bool isBreadthFirst () const
 
__hostdev__ uint64_t gridSize () const
 
__hostdev__ uint32_t gridIndex () const
 
__hostdev__ uint32_t gridCount () const
 
__hostdev__ const char * shortGridName () const
 
__hostdev__ const Mapmap () const
 
__hostdev__ const Vec3dBBox & worldBBox () const
 
__hostdev__ const CoordBBox & indexBBox () const
 
__hostdev__ Vec3d voxelSize () const
 
__hostdev__ int blindDataCount () const
 
__hostdev__ uint64_t activeVoxelCount () const
 
__hostdev__ const uint32_t & activeTileCount (uint32_t level) const
 
__hostdev__ uint32_t nodeCount (uint32_t level) const
 
__hostdev__ const Checksumchecksum () const
 
__hostdev__ uint32_t rootTableSize () const
 
__hostdev__ bool isEmpty () const
 
__hostdev__ Version version () const
 

Static Public Member Functions

static __hostdev__ bool safeCast (const GridData *gridData)
 return true if it is safe to cast the grid to a pointer of type GridMetaData, i.e. construction can be avoided.
 
template<typename T>
static __hostdev__ bool safeCast (const NanoGrid< T > &grid)
 return true if it is safe to cast the grid to a pointer of type GridMetaData, i.e. construction can be avoided.
 

Detailed Description

This is a convenient class that allows for access to grid meta-data that are independent of the value type of a grid. That is, this class can be used to get information about a grid without actually knowing its ValueType.

Constructor & Destructor Documentation

◆ GridMetaData() [1/2]

template<typename T>
GridMetaData ( const NanoGrid< T > & grid)
inline

◆ GridMetaData() [2/2]

GridMetaData ( const GridData * gridData)
inline

Member Function Documentation

◆ activeTileCount()

__hostdev__ const uint32_t & activeTileCount ( uint32_t level) const
inline

◆ activeVoxelCount()

__hostdev__ uint64_t activeVoxelCount ( ) const
inline

◆ blindDataCount()

__hostdev__ int blindDataCount ( ) const
inline

◆ checksum()

__hostdev__ const Checksum & checksum ( ) const
inline

◆ gridClass()

__hostdev__ const GridClass & gridClass ( ) const
inline

◆ gridCount()

__hostdev__ uint32_t gridCount ( ) const
inline

◆ gridIndex()

__hostdev__ uint32_t gridIndex ( ) const
inline

◆ gridSize()

__hostdev__ uint64_t gridSize ( ) const
inline

◆ gridType()

__hostdev__ const GridType & gridType ( ) const
inline

◆ hasAverage()

__hostdev__ bool hasAverage ( ) const
inline

◆ hasBBox()

__hostdev__ bool hasBBox ( ) const
inline

◆ hasLongGridName()

__hostdev__ bool hasLongGridName ( ) const
inline

◆ hasMinMax()

__hostdev__ bool hasMinMax ( ) const
inline

◆ hasStdDeviation()

__hostdev__ bool hasStdDeviation ( ) const
inline

◆ indexBBox()

__hostdev__ const CoordBBox & indexBBox ( ) const
inline

◆ isBreadthFirst()

__hostdev__ bool isBreadthFirst ( ) const
inline

◆ isEmpty()

__hostdev__ bool isEmpty ( ) const
inline

◆ isFogVolume()

__hostdev__ bool isFogVolume ( ) const
inline

◆ isGridIndex()

__hostdev__ bool isGridIndex ( ) const
inline

◆ isLevelSet()

__hostdev__ bool isLevelSet ( ) const
inline

◆ isMask()

__hostdev__ bool isMask ( ) const
inline

◆ isPointData()

__hostdev__ bool isPointData ( ) const
inline

◆ isPointIndex()

__hostdev__ bool isPointIndex ( ) const
inline

◆ isStaggered()

__hostdev__ bool isStaggered ( ) const
inline

◆ isUnknown()

__hostdev__ bool isUnknown ( ) const
inline

◆ isValid()

__hostdev__ bool isValid ( ) const
inline

◆ map()

__hostdev__ const Map & map ( ) const
inline

◆ nodeCount()

__hostdev__ uint32_t nodeCount ( uint32_t level) const
inline

◆ operator=()

GridMetaData & operator= ( const GridMetaData & )
default

◆ rootTableSize()

__hostdev__ uint32_t rootTableSize ( ) const
inline

◆ safeCast() [1/3]

__hostdev__ bool safeCast ( ) const
inline

return true if the RootData follows right after the TreeData. If so, this implies that it's safe to cast the grid from which this instance was constructed to a GridMetaData

◆ safeCast() [2/3]

static __hostdev__ bool safeCast ( const GridData * gridData)
inlinestatic

return true if it is safe to cast the grid to a pointer of type GridMetaData, i.e. construction can be avoided.

◆ safeCast() [3/3]

template<typename T>
static __hostdev__ bool safeCast ( const NanoGrid< T > & grid)
inlinestatic

return true if it is safe to cast the grid to a pointer of type GridMetaData, i.e. construction can be avoided.

◆ shortGridName()

__hostdev__ const char * shortGridName ( ) const
inline

◆ version()

__hostdev__ Version version ( ) const
inline

◆ voxelSize()

__hostdev__ Vec3d voxelSize ( ) const
inline

◆ worldBBox()

__hostdev__ const Vec3dBBox & worldBBox ( ) const
inline