25#ifndef OPENVDB_TOOLS_VELOCITY_FIELDS_HAS_BEEN_INCLUDED
26#define OPENVDB_TOOLS_VELOCITY_FIELDS_HAS_BEEN_INCLUDED
28#include <tbb/parallel_reduce.h>
41template <
typename VelGr
idT,
typename Interpolator = BoxSampler>
47 static_assert(std::is_floating_point<ValueType>::value,
48 "DiscreteField requires a floating point grid.");
51 : mAccessor(vel.
tree())
58 : mAccessor(other.mAccessor.
tree())
59 , mTransform(other.mTransform)
74 return Interpolator::sample(mAccessor, mTransform->worldToIndex(xyz));
83 return mAccessor.getValue(ijk);
87 const typename VelGridT::ConstAccessor mAccessor;
100template <
typename ScalarT =
float>
106 static_assert(std::is_floating_point<ScalarT>::value,
107 "EnrightField requires a floating point grid.");
123 return (*
this)(ijk.
asVec3d(), time);
127template <
typename ScalarT>
132 const ScalarT phase = pi / ScalarT(3);
133 const ScalarT Px = pi * ScalarT(xyz[0]), Py = pi * ScalarT(xyz[1]), Pz = pi * ScalarT(xyz[2]);
134 const ScalarT tr =
math::Cos(ScalarT(time) * phase);
135 const ScalarT a =
math::Sin(ScalarT(2)*Py);
136 const ScalarT b = -
math::Sin(ScalarT(2)*Px);
137 const ScalarT c =
math::Sin(ScalarT(2)*Pz);
151 bool Staggered =
false,
162 mAcc(grid.getAccessor())
168 mAcc(mGrid->getAccessor())
178 template <
typename LocationType>
181 const Vec3R xyz = mGrid->worldToIndex(
Vec3R(world[0], world[1], world[2]));
191 template <
typename LocationType>
194 const Vec3R xyz = mGrid->worldToIndex(
Vec3R(world[0], world[1], world[2]));
213 bool Staggered =
false,
214 size_t SampleOrder = 1>
229 template<
size_t OrderRK,
typename LocationType>
232 static_assert(OrderRK <= 4);
239 }
else if (OrderRK == 1) {
241 mVelSampler.sample(P, V0);
243 }
else if (OrderRK == 2) {
245 mVelSampler.sample(P, V0);
246 mVelSampler.sample(P +
ElementType(0.5) * dt * V0, V1);
248 }
else if (OrderRK == 3) {
250 mVelSampler.sample(P, V0);
251 mVelSampler.sample(P +
ElementType(0.5) * dt * V0, V1);
252 mVelSampler.sample(P + dt * (
ElementType(2.0) * V1 - V0), V2);
254 }
else if (OrderRK == 4) {
256 mVelSampler.sample(P, V0);
257 mVelSampler.sample(P +
ElementType(0.5) * dt * V0, V1);
258 mVelSampler.sample(P +
ElementType(0.5) * dt * V1, V2);
259 mVelSampler.sample(P + dt * V2, V3);
262 typedef typename LocationType::ValueType OutType;
263 world += LocationType(
static_cast<OutType
>(P[0]),
264 static_cast<OutType
>(P[1]),
265 static_cast<OutType
>(P[2]));
Signed (x, y, z) 32-bit integer coordinates.
Definition Coord.h:26
Vec3d asVec3d() const
Definition Coord.h:144
constexpr T pi()
Pi constant taken from Boost to match old behaviour.
Definition Math.h:119
Vec3< double > Vec3d
Definition Vec3.h:665
float Cos(const float &x)
Return cos x.
Definition Math.h:725
float Sin(const float &x)
Return sin x.
Definition Math.h:716
Type Pow2(Type x)
Return x2.
Definition Math.h:548
Definition PointDataGrid.h:170
Vec3SGrid Vec3fGrid
Definition openvdb.h:85
math::Vec3< Real > Vec3R
Definition Types.h:72
Definition Exceptions.h:13
#define OPENVDB_VERSION_NAME
The version namespace name for this library version.
Definition version.h.in:121
#define OPENVDB_USE_VERSION_NAMESPACE
Definition version.h.in:218