OpenVDB 12.0.0
 
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tree Directory Reference

Files

 InternalNode.h
 Internal table nodes for OpenVDB trees.
 
 Iterator.h
 
 LeafBuffer.h
 
 LeafManager.h
 A LeafManager manages a linear array of pointers to a given tree's leaf nodes, as well as optional auxiliary buffers (one or more per leaf) that can be swapped with the leaf nodes' voxel data buffers.
 
 LeafNode.h
 
 LeafNodeBool.h
 
 LeafNodeMask.h
 
 NodeManager.h
 NodeManager produces linear arrays of all tree nodes allowing for efficient threading and bottom-up processing.
 
 NodeUnion.h
 
 RootNode.h
 The root node of an OpenVDB tree.
 
 Tree.h
 
 TreeIterator.h
 
 ValueAccessor.h
 ValueAccessors are designed to help accelerate accesses into the OpenVDB Tree structures by storing caches to Tree branches. When traversing a grid in a spatially coherent pattern (e.g., iterating over neighboring voxels), the same branches and nodes of the underlying tree can be hit. If you do this using the Tree/RootNode methods directly, traversal will occur at O(log(n)) (or O(n) depending on the hash map implementation) for every access. However, using a ValueAccessor allows for the Accessor to cache previously visited Nodes, providing possible subsequent access speeds of O(1) if the next access is close to a previously cached Node. Accessors are lightweight and can be configured to cache any number of arbitrary Tree levels.