OpenVDB 12.0.0
 
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LeafNodeBool.h
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1// Copyright Contributors to the OpenVDB Project
2// SPDX-License-Identifier: Apache-2.0
3
4#ifndef OPENVDB_TREE_LEAF_NODE_BOOL_HAS_BEEN_INCLUDED
5#define OPENVDB_TREE_LEAF_NODE_BOOL_HAS_BEEN_INCLUDED
6
7#include <openvdb/Types.h>
8#include <openvdb/io/Compression.h> // for io::readData(), etc.
10#include <openvdb/math/Math.h> // for math::isZero()
12#include "LeafNode.h"
13#include "Iterator.h"
14#include <iostream>
15#include <sstream>
16#include <string>
17#include <type_traits>
18#include <vector>
19
20
21namespace openvdb {
23namespace OPENVDB_VERSION_NAME {
24namespace tree {
25
26/// @brief LeafNode specialization for values of type bool that stores both
27/// the active states and the values of (2^Log2Dim)^3 voxels as bit masks
28template<Index Log2Dim>
29class LeafNode<bool, Log2Dim>
30{
31public:
32 using LeafNodeType = LeafNode<bool, Log2Dim>;
33 using BuildType = bool;
34 using ValueType = bool;
35 using Buffer = LeafBuffer<ValueType, Log2Dim>;
36 using NodeMaskType = util::NodeMask<Log2Dim>;
37 using Ptr = SharedPtr<LeafNodeType>;
38
39 // These static declarations must be on separate lines to avoid VC9 compiler errors.
40 static const Index LOG2DIM = Log2Dim; // needed by parent nodes
41 static const Index TOTAL = Log2Dim; // needed by parent nodes
42 static const Index DIM = 1 << TOTAL; // dimension along one coordinate direction
43 static const Index NUM_VALUES = 1 << 3 * Log2Dim;
44 static const Index NUM_VOXELS = NUM_VALUES; // total number of voxels represented by this node
45 static const Index SIZE = NUM_VALUES;
46 static const Index LEVEL = 0; // level 0 = leaf
47
48 /// @brief ValueConverter<T>::Type is the type of a LeafNode having the same
49 /// dimensions as this node but a different value type, T.
50 template<typename ValueType>
52
53 /// @brief SameConfiguration<OtherNodeType>::value is @c true if and only if
54 /// OtherNodeType is the type of a LeafNode with the same dimensions as this node.
55 template<typename OtherNodeType>
59
60
61 /// Default constructor
62 LeafNode();
63
64 /// Constructor
65 /// @param xyz the coordinates of a voxel that lies within the node
66 /// @param value the initial value for all of this node's voxels
67 /// @param active the active state to which to initialize all voxels
68 explicit LeafNode(const Coord& xyz, bool value = false, bool active = false);
69
70 /// "Partial creation" constructor used during file input
71 LeafNode(PartialCreate, const Coord& xyz, bool value = false, bool active = false);
72
73 /// Deep copy constructor
74 LeafNode(const LeafNode&);
75
76 /// Deep assignment operator
77 LeafNode& operator=(const LeafNode&) = default;
78
79 /// Value conversion copy constructor
80 template<typename OtherValueType>
81 explicit LeafNode(const LeafNode<OtherValueType, Log2Dim>& other);
82
83 /// @brief Deprecated topology copy constructor
84 /// @note This constructor initialises the bool buffer to the ValueMask
85 /// states (i.e. value will be true if the active state is on and
86 /// vice-versa). This is not really a "TopologyCopy" and is therefor
87 /// deprecated. Use the explicit mask/buffer constructor instead:
88 /// @code
89 /// // build new leaf node with the mask of 'a', but with the mask of
90 /// // 'b' as the the new value buffer.
91 /// const LeafNode a = ... ;
92 /// const LeafNode b = ... ;
93 /// const LeafNode copy(a.origin(), /*mask=*/a.getValueMask(),
94 /// /*buff=*/b.getValueMask());
95 /// @endcode
96 template<typename ValueType>
97 OPENVDB_DEPRECATED_MESSAGE("Use LeafNodeBool component constructor.")
98 LeafNode(const LeafNode<ValueType, Log2Dim>& other, TopologyCopy);
99
100 /// @brief Construct a LeafNodeBool with its individual components
101 /// @param xyz Leaf origin
102 /// @param mask The ValueMask to copy
103 /// @param buff The LeafBuffer to copy (also constructable from a ValueMask)
104 /// @param trans Transient data (ignored until ABI 9)
105 LeafNode(const Coord& xyz,
106 const NodeMaskType& mask,
107 const Buffer& buff,
108 const Index32 trans = 0);
109
110 //@{
111 /// @brief Topology copy constructors
112 template<typename ValueType>
113 LeafNode(const LeafNode<ValueType, Log2Dim>& other, bool offValue, bool onValue, TopologyCopy);
114 template<typename ValueType>
115 LeafNode(const LeafNode<ValueType, Log2Dim>& other, bool background, TopologyCopy);
116 //@}
117
118 /// Destructor
119 ~LeafNode();
120
121 //
122 // Statistics
123 //
124 /// Return log2 of the size of the buffer storage.
125 static Index log2dim() { return Log2Dim; }
126 /// Return the number of voxels in each dimension.
127 static Index dim() { return DIM; }
128 static Index size() { return SIZE; }
129 static Index numValues() { return SIZE; }
130 static Index getLevel() { return LEVEL; }
131 static void getNodeLog2Dims(std::vector<Index>& dims) { dims.push_back(Log2Dim); }
132 static Index getChildDim() { return 1; }
133
134 static Index64 leafCount() { return 1; }
135 /// no-op
136 void nodeCount(std::vector<Index64> &) const {}
137 OPENVDB_DEPRECATED_MESSAGE("Use input type std::vector<Index64> for nodeCount.")
138 void nodeCount(std::vector<Index32> &) const {}
139 static Index64 nonLeafCount() { return 0; }
140
141 /// Return the number of active voxels.
142 Index64 onVoxelCount() const { return mValueMask.countOn(); }
143 /// Return the number of inactive voxels.
144 Index64 offVoxelCount() const { return mValueMask.countOff(); }
145 Index64 onLeafVoxelCount() const { return onVoxelCount(); }
146 Index64 offLeafVoxelCount() const { return offVoxelCount(); }
147 static Index64 onTileCount() { return 0; }
148 static Index64 offTileCount() { return 0; }
149
150 /// Return @c true if this node has no active voxels.
151 bool isEmpty() const { return mValueMask.isOff(); }
152 /// Return @c true if this node only contains active voxels.
153 bool isDense() const { return mValueMask.isOn(); }
154 /// @brief Return @c true if memory for this node's buffer has been allocated.
155 /// @details Currently, boolean leaf nodes don't support partial creation,
156 /// so this always returns @c true.
157 bool isAllocated() const { return true; }
158 /// @brief Allocate memory for this node's buffer if it has not already been allocated.
159 /// @details Currently, boolean leaf nodes don't support partial creation,
160 /// so this has no effect.
161 bool allocate() { return true; }
162
163 /// Return the memory in bytes occupied by this node.
164 Index64 memUsage() const;
166
167 /// Expand the given bounding box so that it includes this leaf node's active voxels.
168 /// If visitVoxels is false this LeafNode will be approximated as dense, i.e. with all
169 /// voxels active. Else the individual active voxels are visited to produce a tight bbox.
170 void evalActiveBoundingBox(CoordBBox& bbox, bool visitVoxels = true) const;
171
172 /// @brief Return the bounding box of this node, i.e., the full index space
173 /// spanned by this leaf node.
174 CoordBBox getNodeBoundingBox() const { return CoordBBox::createCube(mOrigin, DIM); }
175
176 /// Set the grid index coordinates of this node's local origin.
177 void setOrigin(const Coord& origin) { mOrigin = origin; }
178 //@{
179 /// Return the grid index coordinates of this node's local origin.
180 const Coord& origin() const { return mOrigin; }
181 void getOrigin(Coord& origin) const { origin = mOrigin; }
182 void getOrigin(Int32& x, Int32& y, Int32& z) const { mOrigin.asXYZ(x, y, z); }
183 //@}
184
185 /// Return the linear table offset of the given global or local coordinates.
186 static Index coordToOffset(const Coord& xyz);
187 /// @brief Return the local coordinates for a linear table offset,
188 /// where offset 0 has coordinates (0, 0, 0).
189 static Coord offsetToLocalCoord(Index n);
190 /// Return the global coordinates for a linear table offset.
191 Coord offsetToGlobalCoord(Index n) const;
192
193 /// Return the transient data value.
194 Index32 transientData() const { return mTransientData; }
195 /// Set the transient data value.
196 void setTransientData(Index32 transientData) { mTransientData = transientData; }
197
198 /// Return a string representation of this node.
199 std::string str() const;
200
201 /// @brief Return @c true if the given node (which may have a different @c ValueType
202 /// than this node) has the same active value topology as this node.
203 template<typename OtherType, Index OtherLog2Dim>
204 bool hasSameTopology(const LeafNode<OtherType, OtherLog2Dim>* other) const;
205
206 /// Check for buffer equivalence by value.
207 bool operator==(const LeafNode&) const;
208 bool operator!=(const LeafNode&) const;
209
210 //
211 // Buffer management
212 //
213 /// @brief Exchange this node's data buffer with the given data buffer
214 /// without changing the active states of the values.
215 void swap(Buffer& other) { mBuffer.swap(other); }
216 const Buffer& buffer() const { return mBuffer; }
217 Buffer& buffer() { return mBuffer; }
218
219 //
220 // I/O methods
221 //
222 /// Read in just the topology.
223 void readTopology(std::istream&, bool fromHalf = false);
224 /// Write out just the topology.
225 void writeTopology(std::ostream&, bool toHalf = false) const;
226
227 /// Read in the topology and the origin.
228 void readBuffers(std::istream&, bool fromHalf = false);
229 void readBuffers(std::istream& is, const CoordBBox&, bool fromHalf = false);
230 /// Write out the topology and the origin.
231 void writeBuffers(std::ostream&, bool toHalf = false) const;
232
233 //
234 // Accessor methods
235 //
236 /// Return the value of the voxel at the given coordinates.
237 const bool& getValue(const Coord& xyz) const;
238 /// Return the value of the voxel at the given offset.
239 const bool& getValue(Index offset) const;
240
241 /// @brief Return @c true if the voxel at the given coordinates is active.
242 /// @param xyz the coordinates of the voxel to be probed
243 /// @param[out] val the value of the voxel at the given coordinates
244 bool probeValue(const Coord& xyz, bool& val) const;
245 /// @brief Return @c true if the voxel at the given offset is active.
246 /// @param offset the linear offset of the voxel to be probed
247 /// @param[out] val the value of the voxel at the given coordinates
248 bool probeValue(Index offset, bool& val) const;
249
250 /// Return the level (0) at which leaf node values reside.
251 static Index getValueLevel(const Coord&) { return LEVEL; }
252
253 /// Set the active state of the voxel at the given coordinates but don't change its value.
254 void setActiveState(const Coord& xyz, bool on);
255 /// Set the active state of the voxel at the given offset but don't change its value.
256 void setActiveState(Index offset, bool on) { OPENVDB_ASSERT(offset<SIZE); mValueMask.set(offset, on); }
257
258 /// Set the value of the voxel at the given coordinates but don't change its active state.
259 void setValueOnly(const Coord& xyz, bool val);
260 /// Set the value of the voxel at the given offset but don't change its active state.
261 void setValueOnly(Index offset, bool val) { OPENVDB_ASSERT(offset<SIZE); mBuffer.setValue(offset,val); }
262
263 /// Mark the voxel at the given coordinates as inactive but don't change its value.
264 void setValueOff(const Coord& xyz) { mValueMask.setOff(this->coordToOffset(xyz)); }
265 /// Mark the voxel at the given offset as inactive but don't change its value.
266 void setValueOff(Index offset) { OPENVDB_ASSERT(offset < SIZE); mValueMask.setOff(offset); }
267
268 /// Set the value of the voxel at the given coordinates and mark the voxel as inactive.
269 void setValueOff(const Coord& xyz, bool val);
270 /// Set the value of the voxel at the given offset and mark the voxel as inactive.
271 void setValueOff(Index offset, bool val);
272
273 /// Mark the voxel at the given coordinates as active but don't change its value.
274 void setValueOn(const Coord& xyz) { mValueMask.setOn(this->coordToOffset(xyz)); }
275 /// Mark the voxel at the given offset as active but don't change its value.
276 void setValueOn(Index offset) { OPENVDB_ASSERT(offset < SIZE); mValueMask.setOn(offset); }
277
278 /// Set the value of the voxel at the given coordinates and mark the voxel as active.
279 void setValueOn(const Coord& xyz, bool val);
280 /// Set the value of the voxel at the given coordinates and mark the voxel as active.
281 void setValue(const Coord& xyz, bool val) { this->setValueOn(xyz, val); }
282 /// Set the value of the voxel at the given offset and mark the voxel as active.
283 void setValueOn(Index offset, bool val);
284
285 /// @brief Apply a functor to the value of the voxel at the given offset
286 /// and mark the voxel as active.
287 template<typename ModifyOp>
288 void modifyValue(Index offset, const ModifyOp& op);
289 /// @brief Apply a functor to the value of the voxel at the given coordinates
290 /// and mark the voxel as active.
291 template<typename ModifyOp>
292 void modifyValue(const Coord& xyz, const ModifyOp& op);
293
294 /// Apply a functor to the voxel at the given coordinates.
295 template<typename ModifyOp>
296 void modifyValueAndActiveState(const Coord& xyz, const ModifyOp& op);
297
298 /// Mark all voxels as active but don't change their values.
299 void setValuesOn() { mValueMask.setOn(); }
300 /// Mark all voxels as inactive but don't change their values.
301 void setValuesOff() { mValueMask.setOff(); }
302
303 /// Return @c true if the voxel at the given coordinates is active.
304 bool isValueOn(const Coord& xyz) const { return this->isValueOn(this->coordToOffset(xyz)); }
305 /// Return @c true if the voxel at the given offset is active.
306 bool isValueOn(Index offset) const { OPENVDB_ASSERT(offset < SIZE); return mValueMask.isOn(offset); }
307 /// Return @c true if the voxel at the given coordinates is inactive.
308 bool isValueOff(const Coord& xyz) const { return this->isValueOff(this->coordToOffset(xyz)); }
309 /// Return @c true if the voxel at the given offset is inactive.
310 bool isValueOff(Index offset) const { OPENVDB_ASSERT(offset < SIZE); return mValueMask.isOff(offset); }
311
312 /// Return @c false since leaf nodes never contain tiles.
313 static bool hasActiveTiles() { return false; }
314
315 /// Set all voxels that lie outside the given axis-aligned box to the background.
316 void clip(const CoordBBox&, bool background);
317
318 /// Set all voxels within an axis-aligned box to the specified value and active state.
319 void fill(const CoordBBox& bbox, bool value, bool active = true);
320 /// Set all voxels within an axis-aligned box to the specified value and active state.
321 void denseFill(const CoordBBox& bbox, bool val, bool on = true) { this->fill(bbox, val, on); }
322
323 /// Set all voxels to the specified value but don't change their active states.
324 void fill(const bool& value);
325 /// Set all voxels to the specified value and active state.
326 void fill(const bool& value, bool active);
327
328 /// @brief Copy into a dense grid the values of the voxels that lie within
329 /// a given bounding box.
330 ///
331 /// @param bbox inclusive bounding box of the voxels to be copied into the dense grid
332 /// @param dense dense grid with a stride in @e z of one (see tools::Dense
333 /// in tools/Dense.h for the required API)
334 ///
335 /// @note @a bbox is assumed to be identical to or contained in the coordinate domains
336 /// of both the dense grid and this node, i.e., no bounds checking is performed.
337 /// @note Consider using tools::CopyToDense in tools/Dense.h
338 /// instead of calling this method directly.
339 template<typename DenseT>
340 void copyToDense(const CoordBBox& bbox, DenseT& dense) const;
341
342 /// @brief Copy from a dense grid into this node the values of the voxels
343 /// that lie within a given bounding box.
344 /// @details Only values that are different (by more than the given tolerance)
345 /// from the background value will be active. Other values are inactive
346 /// and truncated to the background value.
347 ///
348 /// @param bbox inclusive bounding box of the voxels to be copied into this node
349 /// @param dense dense grid with a stride in @e z of one (see tools::Dense
350 /// in tools/Dense.h for the required API)
351 /// @param background background value of the tree that this node belongs to
352 /// @param tolerance tolerance within which a value equals the background value
353 ///
354 /// @note @a bbox is assumed to be identical to or contained in the coordinate domains
355 /// of both the dense grid and this node, i.e., no bounds checking is performed.
356 /// @note Consider using tools::CopyFromDense in tools/Dense.h
357 /// instead of calling this method directly.
358 template<typename DenseT>
359 void copyFromDense(const CoordBBox& bbox, const DenseT& dense, bool background, bool tolerance);
360
361 /// @brief Return the value of the voxel at the given coordinates.
362 /// @note Used internally by ValueAccessor.
363 template<typename AccessorT>
364 const bool& getValueAndCache(const Coord& xyz, AccessorT&) const {return this->getValue(xyz);}
365
366 /// @brief Return @c true if the voxel at the given coordinates is active.
367 /// @note Used internally by ValueAccessor.
368 template<typename AccessorT>
369 bool isValueOnAndCache(const Coord& xyz, AccessorT&) const { return this->isValueOn(xyz); }
370
371 /// @brief Change the value of the voxel at the given coordinates and mark it as active.
372 /// @note Used internally by ValueAccessor.
373 template<typename AccessorT>
374 void setValueAndCache(const Coord& xyz, bool val, AccessorT&) { this->setValueOn(xyz, val); }
375
376 /// @brief Change the value of the voxel at the given coordinates
377 /// but preserve its state.
378 /// @note Used internally by ValueAccessor.
379 template<typename AccessorT>
380 void setValueOnlyAndCache(const Coord& xyz, bool val, AccessorT&) {this->setValueOnly(xyz,val);}
381
382 /// @brief Change the value of the voxel at the given coordinates and mark it as inactive.
383 /// @note Used internally by ValueAccessor.
384 template<typename AccessorT>
385 void setValueOffAndCache(const Coord& xyz, bool value, AccessorT&)
386 {
387 this->setValueOff(xyz, value);
388 }
389
390 /// @brief Apply a functor to the value of the voxel at the given coordinates
391 /// and mark the voxel as active.
392 /// @note Used internally by ValueAccessor.
393 template<typename ModifyOp, typename AccessorT>
394 void modifyValueAndCache(const Coord& xyz, const ModifyOp& op, AccessorT&)
395 {
396 this->modifyValue(xyz, op);
397 }
398
399 /// Apply a functor to the voxel at the given coordinates.
400 /// @note Used internally by ValueAccessor.
401 template<typename ModifyOp, typename AccessorT>
402 void modifyValueAndActiveStateAndCache(const Coord& xyz, const ModifyOp& op, AccessorT&)
403 {
404 this->modifyValueAndActiveState(xyz, op);
405 }
406
407 /// @brief Set the active state of the voxel at the given coordinates
408 /// without changing its value.
409 /// @note Used internally by ValueAccessor.
410 template<typename AccessorT>
411 void setActiveStateAndCache(const Coord& xyz, bool on, AccessorT&)
412 {
413 this->setActiveState(xyz, on);
414 }
415
416 /// @brief Return @c true if the voxel at the given coordinates is active
417 /// and return the voxel value in @a val.
418 /// @note Used internally by ValueAccessor.
419 template<typename AccessorT>
420 bool probeValueAndCache(const Coord& xyz, bool& val, AccessorT&) const
421 {
422 return this->probeValue(xyz, val);
423 }
424
425 /// @brief Return the LEVEL (=0) at which leaf node values reside.
426 /// @note Used internally by ValueAccessor.
427 template<typename AccessorT>
428 static Index getValueLevelAndCache(const Coord&, AccessorT&) { return LEVEL; }
429
430 /// @brief Return a const reference to the first entry in the buffer.
431 /// @note Since it's actually a reference to a static data member
432 /// it should not be converted to a non-const pointer!
433 const bool& getFirstValue() const { if (mValueMask.isOn(0)) return Buffer::sOn; else return Buffer::sOff; }
434 /// @brief Return a const reference to the last entry in the buffer.
435 /// @note Since it's actually a reference to a static data member
436 /// it should not be converted to a non-const pointer!
437 const bool& getLastValue() const { if (mValueMask.isOn(SIZE-1)) return Buffer::sOn; else return Buffer::sOff; }
438
439 /// Return @c true if all of this node's voxels have the same active state
440 /// and are equal to within the given tolerance, and return the value in
441 /// @a constValue and the active state in @a state.
442 bool isConstant(bool& constValue, bool& state, bool tolerance = 0) const;
443
444 /// @brief Computes the median value of all the active and inactive voxels in this node.
445 /// @return The median value.
446 ///
447 /// @details The median for boolean values is defined as the mode
448 /// of the values, i.e. the value that occurs most often.
449 bool medianAll() const;
450
451 /// @brief Computes the median value of all the active voxels in this node.
452 /// @return The number of active voxels.
453 /// @param value Updated with the median value of all the active voxels.
454 ///
455 /// @details The median for boolean values is defined as the mode
456 /// of the values, i.e. the value that occurs most often.
457 Index medianOn(ValueType &value) const;
458
459 /// @brief Computes the median value of all the inactive voxels in this node.
460 /// @return The number of inactive voxels.
461 /// @param value Updated with the median value of all the inactive voxels.
462 ///
463 /// @details The median for boolean values is defined as the mode
464 /// of the values, i.e. the value that occurs most often.
465 Index medianOff(ValueType &value) const;
466
467 /// Return @c true if all of this node's values are inactive.
468 bool isInactive() const { return mValueMask.isOff(); }
469
470 //
471 // Unsafe methods
472 //
473 // These methods are not in fact unsafe, but are only offered so that
474 // the same methods can be called on both internal nodes and leaf nodes.
475
476 /// Return the value of the voxel at the given offset.
477 const bool& getValueUnsafe(Index offset) const { return this->getValue(offset); }
478 /// Return true if the voxel at the given offset is active and set value.
479 bool getValueUnsafe(Index offset, bool& value) const { return this->probeValue(offset, value); }
480 /// Set the active state of the voxel at the given offset but don't change its value.
481 void setActiveStateUnsafe(Index offset, bool on) { this->setActiveState(offset, on); }
482 /// Set the value of the voxel at the given coordinates but don't change its active state.
483 void setValueOnlyUnsafe(Index offset, const bool& value) { return this->setValueOnly(offset, value); }
484 /// Mark the voxel at the given offset as active but don't change its value.
485 void setValueOnUnsafe(Index offset) { this->setValueOn(offset); }
486 /// Set the value of the voxel at the given coordinates and mark the voxel as active.
487 void setValueOnUnsafe(Index offset, const bool& value) { this->setValueOn(offset, value); }
488 /// Mark the voxel at the given offset as inactive but don't change its value.
489 void setValueOffUnsafe(Index offset) { this->setValueOff(offset); }
490 /// Set the value of the voxel at the given coordinates and mark the voxel as active.
491 void setValueOffUnsafe(Index offset, const bool& value) { this->setValueOff(offset, value); }
492
493 void resetBackground(bool oldBackground, bool newBackground);
494
495 void negate() { mBuffer.mData.toggle(); }
496
497 template<MergePolicy Policy>
498 void merge(const LeafNode& other, bool bg = false, bool otherBG = false);
499 template<MergePolicy Policy> void merge(bool tileValue, bool tileActive);
500
501 /// @brief No-op
502 /// @details This function exists only to enable template instantiation.
503 void voxelizeActiveTiles(bool = true) {}
504
505 /// @brief Union this node's set of active values with the active values
506 /// of the other node, whose @c ValueType may be different. So a
507 /// resulting voxel will be active if either of the original voxels
508 /// were active.
509 ///
510 /// @note This operation modifies only active states, not values.
511 template<typename OtherType>
512 void topologyUnion(const LeafNode<OtherType, Log2Dim>& other, const bool preserveTiles = false);
513
514 /// @brief Intersect this node's set of active values with the active values
515 /// of the other node, whose @c ValueType may be different. So a
516 /// resulting voxel will be active only if both of the original voxels
517 /// were active.
518 ///
519 /// @details The last dummy argument is required to match the signature
520 /// for InternalNode::topologyIntersection.
521 ///
522 /// @note This operation modifies only active states, not
523 /// values. Also note that this operation can result in all voxels
524 /// being inactive so consider subsequently calling prune.
525 template<typename OtherType>
526 void topologyIntersection(const LeafNode<OtherType, Log2Dim>& other, const bool&);
527
528 /// @brief Difference this node's set of active values with the active values
529 /// of the other node, whose @c ValueType may be different. So a
530 /// resulting voxel will be active only if the original voxel is
531 /// active in this LeafNode and inactive in the other LeafNode.
532 ///
533 /// @details The last dummy argument is required to match the signature
534 /// for InternalNode::topologyDifference.
535 ///
536 /// @note This operation modifies only active states, not values.
537 /// Also, because it can deactivate all of this node's voxels,
538 /// consider subsequently calling prune.
539 template<typename OtherType>
540 void topologyDifference(const LeafNode<OtherType, Log2Dim>& other, const bool&);
541
542 template<typename CombineOp>
543 void combine(const LeafNode& other, CombineOp& op);
544 template<typename CombineOp>
545 void combine(bool, bool valueIsActive, CombineOp& op);
546
547 template<typename CombineOp, typename OtherType /*= bool*/>
548 void combine2(const LeafNode& other, const OtherType&, bool valueIsActive, CombineOp&);
549 template<typename CombineOp, typename OtherNodeT /*= LeafNode*/>
550 void combine2(bool, const OtherNodeT& other, bool valueIsActive, CombineOp&);
551 template<typename CombineOp, typename OtherNodeT /*= LeafNode*/>
552 void combine2(const LeafNode& b0, const OtherNodeT& b1, CombineOp&);
553
554 //@{
555 /// This function exists only to enable template instantiation.
556 void prune(const ValueType& /*tolerance*/ = zeroVal<ValueType>()) {}
557 void addLeaf(LeafNode*) {}
558 template<typename AccessorT>
559 void addLeafAndCache(LeafNode*, AccessorT&) {}
560 template<typename NodeT>
561 NodeT* stealNode(const Coord&, const ValueType&, bool) { return nullptr; }
562 template<typename NodeT>
563 NodeT* probeNode(const Coord&) { return nullptr; }
564 template<typename NodeT>
565 const NodeT* probeConstNode(const Coord&) const { return nullptr; }
566 template<typename ArrayT> void getNodes(ArrayT&) const {}
567 template<typename ArrayT> void stealNodes(ArrayT&, const ValueType&, bool) {}
568 //@}
569
570 void addTile(Index level, const Coord&, bool val, bool active);
571 void addTile(Index offset, bool val, bool active);
572 template<typename AccessorT>
573 void addTileAndCache(Index level, const Coord&, bool val, bool active, AccessorT&);
574
575 //@{
576 /// @brief Return a pointer to this node.
577 LeafNode* touchLeaf(const Coord&) { return this; }
578 template<typename AccessorT>
579 LeafNode* touchLeafAndCache(const Coord&, AccessorT&) { return this; }
580 LeafNode* probeLeaf(const Coord&) { return this; }
581 template<typename AccessorT>
582 LeafNode* probeLeafAndCache(const Coord&, AccessorT&) { return this; }
583 template<typename NodeT, typename AccessorT>
584 NodeT* probeNodeAndCache(const Coord&, AccessorT&)
585 {
587 if (!(std::is_same<NodeT, LeafNode>::value)) return nullptr;
588 return reinterpret_cast<NodeT*>(this);
590 }
591 //@}
592 //@{
593 /// @brief Return a @const pointer to this node.
594 const LeafNode* probeLeaf(const Coord&) const { return this; }
595 template<typename AccessorT>
596 const LeafNode* probeLeafAndCache(const Coord&, AccessorT&) const { return this; }
597 const LeafNode* probeConstLeaf(const Coord&) const { return this; }
598 template<typename AccessorT>
599 const LeafNode* probeConstLeafAndCache(const Coord&, AccessorT&) const { return this; }
600 template<typename NodeT, typename AccessorT>
601 const NodeT* probeConstNodeAndCache(const Coord&, AccessorT&) const
602 {
604 if (!(std::is_same<NodeT, LeafNode>::value)) return nullptr;
605 return reinterpret_cast<const NodeT*>(this);
607 }
608 //@}
609
610 //
611 // Iterators
612 //
613protected:
614 using MaskOnIter = typename NodeMaskType::OnIterator;
615 using MaskOffIter = typename NodeMaskType::OffIterator;
616 using MaskDenseIter = typename NodeMaskType::DenseIterator;
617
618 template<typename MaskIterT, typename NodeT, typename ValueT>
619 struct ValueIter:
620 // Derives from SparseIteratorBase, but can also be used as a dense iterator,
621 // if MaskIterT is a dense mask iterator type.
622 public SparseIteratorBase<MaskIterT, ValueIter<MaskIterT, NodeT, ValueT>, NodeT, ValueT>
623 {
625
627 ValueIter(const MaskIterT& iter, NodeT* parent): BaseT(iter, parent) {}
628
629 const bool& getItem(Index pos) const { return this->parent().getValue(pos); }
630 const bool& getValue() const { return this->getItem(this->pos()); }
631
632 // Note: setItem() can't be called on const iterators.
633 void setItem(Index pos, bool value) const { this->parent().setValueOnly(pos, value); }
634 // Note: setValue() can't be called on const iterators.
635 void setValue(bool value) const { this->setItem(this->pos(), value); }
636
637 // Note: modifyItem() can't be called on const iterators.
638 template<typename ModifyOp>
639 void modifyItem(Index n, const ModifyOp& op) const { this->parent().modifyValue(n, op); }
640 // Note: modifyValue() can't be called on const iterators.
641 template<typename ModifyOp>
642 void modifyValue(const ModifyOp& op) const { this->modifyItem(this->pos(), op); }
643 };
644
645 /// Leaf nodes have no children, so their child iterators have no get/set accessors.
646 template<typename MaskIterT, typename NodeT>
647 struct ChildIter:
648 public SparseIteratorBase<MaskIterT, ChildIter<MaskIterT, NodeT>, NodeT, bool>
649 {
651 ChildIter(const MaskIterT& iter, NodeT* parent): SparseIteratorBase<
652 MaskIterT, ChildIter<MaskIterT, NodeT>, NodeT, bool>(iter, parent) {}
653 };
654
655 template<typename NodeT, typename ValueT>
657 MaskDenseIter, DenseIter<NodeT, ValueT>, NodeT, /*ChildT=*/void, ValueT>
658 {
661
663 DenseIter(const MaskDenseIter& iter, NodeT* parent): BaseT(iter, parent) {}
664
665 bool getItem(Index pos, void*& child, NonConstValueT& value) const
666 {
667 value = this->parent().getValue(pos);
668 child = nullptr;
669 return false; // no child
670 }
671
672 // Note: setItem() can't be called on const iterators.
673 //void setItem(Index pos, void* child) const {}
674
675 // Note: unsetItem() can't be called on const iterators.
676 void unsetItem(Index pos, const ValueT& val) const {this->parent().setValueOnly(pos, val);}
677 };
678
679public:
680 using ValueOnIter = ValueIter<MaskOnIter, LeafNode, const bool>;
681 using ValueOnCIter = ValueIter<MaskOnIter, const LeafNode, const bool>;
682 using ValueOffIter = ValueIter<MaskOffIter, LeafNode, const bool>;
683 using ValueOffCIter = ValueIter<MaskOffIter, const LeafNode, const bool>;
684 using ValueAllIter = ValueIter<MaskDenseIter, LeafNode, const bool>;
685 using ValueAllCIter = ValueIter<MaskDenseIter, const LeafNode, const bool>;
686 using ChildOnIter = ChildIter<MaskOnIter, LeafNode>;
687 using ChildOnCIter = ChildIter<MaskOnIter, const LeafNode>;
688 using ChildOffIter = ChildIter<MaskOffIter, LeafNode>;
689 using ChildOffCIter = ChildIter<MaskOffIter, const LeafNode>;
690 using ChildAllIter = DenseIter<LeafNode, bool>;
691 using ChildAllCIter = DenseIter<const LeafNode, const bool>;
692
693 ValueOnCIter cbeginValueOn() const { return ValueOnCIter(mValueMask.beginOn(), this); }
694 ValueOnCIter beginValueOn() const { return ValueOnCIter(mValueMask.beginOn(), this); }
695 ValueOnIter beginValueOn() { return ValueOnIter(mValueMask.beginOn(), this); }
696 ValueOffCIter cbeginValueOff() const { return ValueOffCIter(mValueMask.beginOff(), this); }
697 ValueOffCIter beginValueOff() const { return ValueOffCIter(mValueMask.beginOff(), this); }
698 ValueOffIter beginValueOff() { return ValueOffIter(mValueMask.beginOff(), this); }
699 ValueAllCIter cbeginValueAll() const { return ValueAllCIter(mValueMask.beginDense(), this); }
700 ValueAllCIter beginValueAll() const { return ValueAllCIter(mValueMask.beginDense(), this); }
701 ValueAllIter beginValueAll() { return ValueAllIter(mValueMask.beginDense(), this); }
702
703 ValueOnCIter cendValueOn() const { return ValueOnCIter(mValueMask.endOn(), this); }
704 ValueOnCIter endValueOn() const { return ValueOnCIter(mValueMask.endOn(), this); }
705 ValueOnIter endValueOn() { return ValueOnIter(mValueMask.endOn(), this); }
706 ValueOffCIter cendValueOff() const { return ValueOffCIter(mValueMask.endOff(), this); }
707 ValueOffCIter endValueOff() const { return ValueOffCIter(mValueMask.endOff(), this); }
708 ValueOffIter endValueOff() { return ValueOffIter(mValueMask.endOff(), this); }
709 ValueAllCIter cendValueAll() const { return ValueAllCIter(mValueMask.endDense(), this); }
710 ValueAllCIter endValueAll() const { return ValueAllCIter(mValueMask.endDense(), this); }
711 ValueAllIter endValueAll() { return ValueAllIter(mValueMask.endDense(), this); }
712
713 // Note that [c]beginChildOn() and [c]beginChildOff() actually return end iterators,
714 // because leaf nodes have no children.
715 ChildOnCIter cbeginChildOn() const { return ChildOnCIter(mValueMask.endOn(), this); }
716 ChildOnCIter beginChildOn() const { return ChildOnCIter(mValueMask.endOn(), this); }
717 ChildOnIter beginChildOn() { return ChildOnIter(mValueMask.endOn(), this); }
718 ChildOffCIter cbeginChildOff() const { return ChildOffCIter(mValueMask.endOff(), this); }
719 ChildOffCIter beginChildOff() const { return ChildOffCIter(mValueMask.endOff(), this); }
720 ChildOffIter beginChildOff() { return ChildOffIter(mValueMask.endOff(), this); }
721 ChildAllCIter cbeginChildAll() const { return ChildAllCIter(mValueMask.beginDense(), this); }
722 ChildAllCIter beginChildAll() const { return ChildAllCIter(mValueMask.beginDense(), this); }
723 ChildAllIter beginChildAll() { return ChildAllIter(mValueMask.beginDense(), this); }
724
725 ChildOnCIter cendChildOn() const { return ChildOnCIter(mValueMask.endOn(), this); }
726 ChildOnCIter endChildOn() const { return ChildOnCIter(mValueMask.endOn(), this); }
727 ChildOnIter endChildOn() { return ChildOnIter(mValueMask.endOn(), this); }
728 ChildOffCIter cendChildOff() const { return ChildOffCIter(mValueMask.endOff(), this); }
729 ChildOffCIter endChildOff() const { return ChildOffCIter(mValueMask.endOff(), this); }
730 ChildOffIter endChildOff() { return ChildOffIter(mValueMask.endOff(), this); }
731 ChildAllCIter cendChildAll() const { return ChildAllCIter(mValueMask.endDense(), this); }
732 ChildAllCIter endChildAll() const { return ChildAllCIter(mValueMask.endDense(), this); }
733 ChildAllIter endChildAll() { return ChildAllIter(mValueMask.endDense(), this); }
734
735 //
736 // Mask accessors
737 //
738 bool isValueMaskOn(Index n) const { return mValueMask.isOn(n); }
739 bool isValueMaskOn() const { return mValueMask.isOn(); }
740 bool isValueMaskOff(Index n) const { return mValueMask.isOff(n); }
741 bool isValueMaskOff() const { return mValueMask.isOff(); }
742 const NodeMaskType& getValueMask() const { return mValueMask; }
743 const NodeMaskType& valueMask() const { return mValueMask; }
744 NodeMaskType& getValueMask() { return mValueMask; }
745 void setValueMask(const NodeMaskType& mask) { mValueMask = mask; }
746 bool isChildMaskOn(Index) const { return false; } // leaf nodes have no children
747 bool isChildMaskOff(Index) const { return true; }
748 bool isChildMaskOff() const { return true; }
749protected:
750 void setValueMask(Index n, bool on) { mValueMask.set(n, on); }
751 void setValueMaskOn(Index n) { mValueMask.setOn(n); }
752 void setValueMaskOff(Index n) { mValueMask.setOff(n); }
753
754 /// Compute the origin of the leaf node that contains the voxel with the given coordinates.
755 static void evalNodeOrigin(Coord& xyz) { xyz &= ~(DIM - 1); }
756
757 /// Bitmask that determines which voxels are active
758 NodeMaskType mValueMask;
759 /// Bitmask representing the values of voxels
760 Buffer mBuffer;
761 /// Global grid index coordinates (x,y,z) of the local origin of this node
762 Coord mOrigin;
763 /// Transient data (not serialized)
764 Index32 mTransientData = 0;
765
766private:
767 /// @brief During topology-only construction, access is needed
768 /// to protected/private members of other template instances.
769 template<typename, Index> friend class LeafNode;
770
771 friend struct ValueIter<MaskOnIter, LeafNode, bool>;
772 friend struct ValueIter<MaskOffIter, LeafNode, bool>;
773 friend struct ValueIter<MaskDenseIter, LeafNode, bool>;
774 friend struct ValueIter<MaskOnIter, const LeafNode, bool>;
775 friend struct ValueIter<MaskOffIter, const LeafNode, bool>;
776 friend struct ValueIter<MaskDenseIter, const LeafNode, bool>;
777
778 //@{
779 /// Allow iterators to call mask accessor methods (see below).
780 /// @todo Make mask accessors public?
781 friend class IteratorBase<MaskOnIter, LeafNode>;
782 friend class IteratorBase<MaskOffIter, LeafNode>;
783 friend class IteratorBase<MaskDenseIter, LeafNode>;
784 //@}
785
786}; // class LeafNode<bool>
787
788
789////////////////////////////////////////
790
791
792template<Index Log2Dim>
793inline
794LeafNode<bool, Log2Dim>::LeafNode()
795 : mOrigin(0, 0, 0)
796{
797}
798
799
800template<Index Log2Dim>
801inline
802LeafNode<bool, Log2Dim>::LeafNode(const Coord& xyz, bool value, bool active)
803 : mValueMask(active)
804 , mBuffer(value)
805 , mOrigin(xyz & (~(DIM - 1)))
806{
807}
808
809
810template<Index Log2Dim>
811inline
812LeafNode<bool, Log2Dim>::LeafNode(PartialCreate, const Coord& xyz, bool value, bool active)
813 : mValueMask(active)
814 , mBuffer(value)
815 , mOrigin(xyz & (~(DIM - 1)))
816{
817 /// @todo For now, this is identical to the non-PartialCreate constructor.
818 /// Consider modifying the Buffer class to allow it to be constructed
819 /// without allocating a bitmask.
820}
821
822
823template<Index Log2Dim>
824inline
826 : mValueMask(other.valueMask())
827 , mBuffer(other.mBuffer)
828 , mOrigin(other.mOrigin)
829 , mTransientData(other.mTransientData)
830{
831}
832
833
834// Copy-construct from a leaf node with the same configuration but a different ValueType.
835template<Index Log2Dim>
836template<typename ValueT>
837inline
839 : mValueMask(other.valueMask())
840 , mOrigin(other.origin())
841 , mTransientData(other.mTransientData)
842{
843 struct Local {
844 /// @todo Consider using a value conversion functor passed as an argument instead.
845 static inline bool convertValue(const ValueT& val) { return bool(val); }
846 };
847
848 for (Index i = 0; i < SIZE; ++i) {
849 mBuffer.setValue(i, Local::convertValue(other.mBuffer[i]));
850 }
851}
852
853
854template<Index Log2Dim>
855template<typename ValueT>
856inline
858 bool background, TopologyCopy)
859 : mValueMask(other.valueMask())
860 , mBuffer(background)
861 , mOrigin(other.origin())
862 , mTransientData(other.mTransientData)
863{
864}
865
866
867template<Index Log2Dim>
868template<typename ValueT>
869inline
871 : mValueMask(other.valueMask())
872 , mBuffer(other.valueMask())// value = active state
873 , mOrigin(other.origin())
874 , mTransientData(other.mTransientData)
875{
876}
877
878template<Index Log2Dim>
879inline
881 const NodeMaskType& mask,
882 const Buffer& buff,
883 const Index32 trans)
884 : mValueMask(mask)
885 , mBuffer(buff)
886 , mOrigin(xyz & (~(DIM - 1)))
887 , mTransientData(trans)
888{
889}
890
891template<Index Log2Dim>
892template<typename ValueT>
893inline
895 bool offValue, bool onValue, TopologyCopy)
896 : mValueMask(other.valueMask())
897 , mBuffer(offValue)
898 , mOrigin(other.origin())
899 , mTransientData(other.mTransientData)
900{
901 for (Index i = 0; i < SIZE; ++i) {
902 if (mValueMask.isOn(i)) {
903 mBuffer.setValue(i, onValue);
904 }
905 }
906}
907
908
909template<Index Log2Dim>
910inline
912{
913}
914
915
916////////////////////////////////////////
917
918
919template<Index Log2Dim>
920inline Index64
922{
923 // Use sizeof(*this) to capture alignment-related padding
924 return sizeof(*this);
925}
926
927
928template<Index Log2Dim>
929inline Index64
931{
932 // Use sizeof(*this) to capture alignment-related padding
933 return sizeof(*this);
934}
935
936
937template<Index Log2Dim>
938inline void
939LeafNode<bool, Log2Dim>::evalActiveBoundingBox(CoordBBox& bbox, bool visitVoxels) const
940{
941 CoordBBox this_bbox = this->getNodeBoundingBox();
942 if (bbox.isInside(this_bbox)) return;//this LeafNode is already enclosed in the bbox
943 if (ValueOnCIter iter = this->cbeginValueOn()) {//any active values?
944 if (visitVoxels) {//use voxel granularity?
945 this_bbox.reset();
946 for(; iter; ++iter) this_bbox.expand(this->offsetToLocalCoord(iter.pos()));
947 this_bbox.translate(this->origin());
948 }
949 bbox.expand(this_bbox);
950 }
951}
952
953
954template<Index Log2Dim>
955template<typename OtherType, Index OtherLog2Dim>
956inline bool
958{
959 OPENVDB_ASSERT(other);
960 return (Log2Dim == OtherLog2Dim && mValueMask == other->getValueMask());
961}
962
963
964template<Index Log2Dim>
965inline std::string
967{
968 std::ostringstream ostr;
969 ostr << "LeafNode @" << mOrigin << ": ";
970 for (Index32 n = 0; n < SIZE; ++n) ostr << (mValueMask.isOn(n) ? '#' : '.');
971 return ostr.str();
972}
973
974
975////////////////////////////////////////
976
977
978template<Index Log2Dim>
979inline Index
981{
982 OPENVDB_ASSERT((xyz[0] & (DIM-1u)) < DIM && (xyz[1] & (DIM-1u)) < DIM && (xyz[2] & (DIM-1u)) < DIM);
983 return ((xyz[0] & (DIM-1u)) << 2*Log2Dim)
984 + ((xyz[1] & (DIM-1u)) << Log2Dim)
985 + (xyz[2] & (DIM-1u));
986}
987
988
989template<Index Log2Dim>
990inline Coord
992{
993 OPENVDB_ASSERT(n < (1 << 3*Log2Dim));
994 Coord xyz;
995 xyz.setX(n >> 2*Log2Dim);
996 n &= ((1 << 2*Log2Dim) - 1);
997 xyz.setY(n >> Log2Dim);
998 xyz.setZ(n & ((1 << Log2Dim) - 1));
999 return xyz;
1000}
1001
1002
1003template<Index Log2Dim>
1004inline Coord
1006{
1007 return (this->offsetToLocalCoord(n) + this->origin());
1008}
1009
1010
1011////////////////////////////////////////
1012
1013
1014template<Index Log2Dim>
1015inline void
1016LeafNode<bool, Log2Dim>::readTopology(std::istream& is, bool /*fromHalf*/)
1017{
1018 mValueMask.load(is);
1019}
1020
1021
1022template<Index Log2Dim>
1023inline void
1024LeafNode<bool, Log2Dim>::writeTopology(std::ostream& os, bool /*toHalf*/) const
1025{
1026 mValueMask.save(os);
1027}
1028
1029
1030template<Index Log2Dim>
1031inline void
1032LeafNode<bool, Log2Dim>::readBuffers(std::istream& is, const CoordBBox& clipBBox, bool fromHalf)
1033{
1034 // Boolean LeafNodes don't currently implement lazy loading.
1035 // Instead, load the full buffer, then clip it.
1036
1037 this->readBuffers(is, fromHalf);
1038
1039 // Get this tree's background value.
1040 bool background = false;
1041 if (const void* bgPtr = io::getGridBackgroundValuePtr(is)) {
1042 background = *static_cast<const bool*>(bgPtr);
1043 }
1044 this->clip(clipBBox, background);
1045}
1046
1047
1048template<Index Log2Dim>
1049inline void
1050LeafNode<bool, Log2Dim>::readBuffers(std::istream& is, bool /*fromHalf*/)
1051{
1052 // Read in the value mask.
1053 mValueMask.load(is);
1054 // Read in the origin.
1055 is.read(reinterpret_cast<char*>(&mOrigin), sizeof(Coord::ValueType) * 3);
1056
1058 // Read in the mask for the voxel values.
1059 mBuffer.mData.load(is);
1060 } else {
1061 // Older files stored one or more bool arrays.
1062
1063 // Read in the number of buffers, which should now always be one.
1064 int8_t numBuffers = 0;
1065 is.read(reinterpret_cast<char*>(&numBuffers), sizeof(int8_t));
1066
1067 // Read in the buffer.
1068 // (Note: prior to the bool leaf optimization, buffers were always compressed.)
1069 std::unique_ptr<bool[]> buf{new bool[SIZE]};
1070 io::readData<bool>(is, buf.get(), SIZE, /*isCompressed=*/true);
1071
1072 // Transfer values to mBuffer.
1073 mBuffer.mData.setOff();
1074 for (Index i = 0; i < SIZE; ++i) {
1075 if (buf[i]) mBuffer.mData.setOn(i);
1076 }
1077
1078 if (numBuffers > 1) {
1079 // Read in and discard auxiliary buffers that were created with
1080 // earlier versions of the library.
1081 for (int i = 1; i < numBuffers; ++i) {
1082 io::readData<bool>(is, buf.get(), SIZE, /*isCompressed=*/true);
1083 }
1084 }
1085 }
1086}
1087
1088
1089template<Index Log2Dim>
1090inline void
1091LeafNode<bool, Log2Dim>::writeBuffers(std::ostream& os, bool /*toHalf*/) const
1092{
1093 // Write out the value mask.
1094 mValueMask.save(os);
1095 // Write out the origin.
1096 os.write(reinterpret_cast<const char*>(&mOrigin), sizeof(Coord::ValueType) * 3);
1097 // Write out the voxel values.
1098 mBuffer.mData.save(os);
1099}
1100
1101
1102////////////////////////////////////////
1103
1104
1105template<Index Log2Dim>
1106inline bool
1108{
1109 return mOrigin == other.mOrigin &&
1110 mValueMask == other.valueMask() &&
1111 mBuffer == other.mBuffer;
1112}
1113
1114
1115template<Index Log2Dim>
1116inline bool
1118{
1119 return !(this->operator==(other));
1120}
1121
1122
1123////////////////////////////////////////
1124
1125
1126template<Index Log2Dim>
1127inline bool
1128LeafNode<bool, Log2Dim>::isConstant(bool& constValue, bool& state, bool tolerance) const
1129{
1130 if (!mValueMask.isConstant(state)) return false;
1131
1132 // Note: if tolerance is true (i.e., 1), then all boolean values compare equal.
1133 if (!tolerance && !(mBuffer.mData.isOn() || mBuffer.mData.isOff())) return false;
1134
1135 constValue = mBuffer.mData.isOn();
1136 return true;
1137}
1138
1139////////////////////////////////////////
1140
1141template<Index Log2Dim>
1142inline bool
1144{
1145 const Index countTrue = mBuffer.mData.countOn();
1146 return countTrue > (NUM_VALUES >> 1);
1147}
1148
1149template<Index Log2Dim>
1150inline Index
1151LeafNode<bool, Log2Dim>::medianOn(bool& state) const
1152{
1153 const NodeMaskType tmp = mBuffer.mData & mValueMask;//both true and active
1154 const Index countTrueOn = tmp.countOn(), countOn = mValueMask.countOn();
1155 state = countTrueOn > (NUM_VALUES >> 1);
1156 return countOn;
1157}
1158
1159template<Index Log2Dim>
1160inline Index
1161LeafNode<bool, Log2Dim>::medianOff(bool& state) const
1162{
1163 const NodeMaskType tmp = mBuffer.mData & (!mValueMask);//both true and inactive
1164 const Index countTrueOff = tmp.countOn(), countOff = mValueMask.countOff();
1165 state = countTrueOff > (NUM_VALUES >> 1);
1166 return countOff;
1167}
1168
1169////////////////////////////////////////
1170
1171
1172template<Index Log2Dim>
1173inline void
1174LeafNode<bool, Log2Dim>::addTile(Index /*level*/, const Coord& xyz, bool val, bool active)
1175{
1176 this->addTile(this->coordToOffset(xyz), val, active);
1177}
1178
1179template<Index Log2Dim>
1180inline void
1181LeafNode<bool, Log2Dim>::addTile(Index offset, bool val, bool active)
1182{
1183 OPENVDB_ASSERT(offset < SIZE);
1184 this->setValueOnly(offset, val);
1185 this->setActiveState(offset, active);
1186}
1187
1188template<Index Log2Dim>
1189template<typename AccessorT>
1190inline void
1192 bool val, bool active, AccessorT&)
1193{
1194 this->addTile(level, xyz, val, active);
1195}
1196
1197
1198////////////////////////////////////////
1199
1200
1201template<Index Log2Dim>
1202inline const bool&
1204{
1205 // This *CANNOT* use operator ? because Visual C++
1206 if (mBuffer.mData.isOn(this->coordToOffset(xyz))) return Buffer::sOn; else return Buffer::sOff;
1207}
1208
1209
1210template<Index Log2Dim>
1211inline const bool&
1213{
1214 OPENVDB_ASSERT(offset < SIZE);
1215 // This *CANNOT* use operator ? for Windows
1216 if (mBuffer.mData.isOn(offset)) return Buffer::sOn; else return Buffer::sOff;
1217}
1218
1219
1220template<Index Log2Dim>
1221inline bool
1222LeafNode<bool, Log2Dim>::probeValue(const Coord& xyz, bool& val) const
1223{
1224 return this->probeValue(this->coordToOffset(xyz), val);
1225}
1226
1227template<Index Log2Dim>
1228inline bool
1229LeafNode<bool, Log2Dim>::probeValue(Index offset, bool& val) const
1230{
1231 OPENVDB_ASSERT(offset < SIZE);
1232 val = mBuffer.mData.isOn(offset);
1233 return mValueMask.isOn(offset);
1234}
1235
1236template<Index Log2Dim>
1237inline void
1238LeafNode<bool, Log2Dim>::setValueOn(const Coord& xyz, bool val)
1239{
1240 this->setValueOn(this->coordToOffset(xyz), val);
1241}
1242
1243
1244template<Index Log2Dim>
1245inline void
1247{
1248 OPENVDB_ASSERT(offset < SIZE);
1249 mValueMask.setOn(offset);
1250 mBuffer.mData.set(offset, val);
1251}
1252
1253
1254template<Index Log2Dim>
1255inline void
1256LeafNode<bool, Log2Dim>::setValueOnly(const Coord& xyz, bool val)
1257{
1258 this->setValueOnly(this->coordToOffset(xyz), val);
1259}
1260
1261
1262template<Index Log2Dim>
1263inline void
1264LeafNode<bool, Log2Dim>::setActiveState(const Coord& xyz, bool on)
1265{
1266 mValueMask.set(this->coordToOffset(xyz), on);
1267}
1268
1269
1270template<Index Log2Dim>
1271inline void
1272LeafNode<bool, Log2Dim>::setValueOff(const Coord& xyz, bool val)
1273{
1274 this->setValueOff(this->coordToOffset(xyz), val);
1275}
1276
1277
1278template<Index Log2Dim>
1279inline void
1281{
1282 OPENVDB_ASSERT(offset < SIZE);
1283 mValueMask.setOff(offset);
1284 mBuffer.mData.set(offset, val);
1285}
1286
1287
1288template<Index Log2Dim>
1289template<typename ModifyOp>
1290inline void
1291LeafNode<bool, Log2Dim>::modifyValue(Index offset, const ModifyOp& op)
1292{
1293 bool val = mBuffer.mData.isOn(offset);
1294 op(val);
1295 mBuffer.mData.set(offset, val);
1296 mValueMask.setOn(offset);
1297}
1298
1299
1300template<Index Log2Dim>
1301template<typename ModifyOp>
1302inline void
1303LeafNode<bool, Log2Dim>::modifyValue(const Coord& xyz, const ModifyOp& op)
1304{
1305 this->modifyValue(this->coordToOffset(xyz), op);
1306}
1307
1308
1309template<Index Log2Dim>
1310template<typename ModifyOp>
1311inline void
1312LeafNode<bool, Log2Dim>::modifyValueAndActiveState(const Coord& xyz, const ModifyOp& op)
1313{
1314 const Index offset = this->coordToOffset(xyz);
1315 bool val = mBuffer.mData.isOn(offset), state = mValueMask.isOn(offset);
1316 op(val, state);
1317 mBuffer.mData.set(offset, val);
1318 mValueMask.set(offset, state);
1319}
1320
1321
1322////////////////////////////////////////
1323
1324
1325template<Index Log2Dim>
1326inline void
1327LeafNode<bool, Log2Dim>::resetBackground(bool oldBackground, bool newBackground)
1328{
1329 if (newBackground != oldBackground) {
1330 // Flip mBuffer's background bits and zero its foreground bits.
1331 NodeMaskType bgMask = !(mBuffer.mData | mValueMask);
1332 // Overwrite mBuffer's background bits, leaving its foreground bits intact.
1333 mBuffer.mData = (mBuffer.mData & mValueMask) | bgMask;
1334 }
1335}
1336
1337
1338////////////////////////////////////////
1339
1340
1341template<Index Log2Dim>
1342template<MergePolicy Policy>
1343inline void
1344LeafNode<bool, Log2Dim>::merge(const LeafNode& other, bool /*bg*/, bool /*otherBG*/)
1345{
1347 if (Policy == MERGE_NODES) return;
1348 for (typename NodeMaskType::OnIterator iter = other.valueMask().beginOn(); iter; ++iter) {
1349 const Index n = iter.pos();
1350 if (mValueMask.isOff(n)) {
1351 mBuffer.mData.set(n, other.mBuffer.mData.isOn(n));
1352 mValueMask.setOn(n);
1353 }
1354 }
1356}
1357
1358template<Index Log2Dim>
1359template<MergePolicy Policy>
1360inline void
1361LeafNode<bool, Log2Dim>::merge(bool tileValue, bool tileActive)
1362{
1364 if (Policy != MERGE_ACTIVE_STATES_AND_NODES) return;
1365 if (!tileActive) return;
1366 // Replace all inactive values with the active tile value.
1367 if (tileValue) mBuffer.mData |= !mValueMask; // -0=>1, +0=>0, -1=>1, +1=>1 (-,+ = off,on)
1368 else mBuffer.mData &= mValueMask; // -0=>0, +0=>0, -1=>0, +1=>1
1369 mValueMask.setOn();
1371}
1372
1373
1374////////////////////////////////////////
1375
1376
1377template<Index Log2Dim>
1378template<typename OtherType>
1379inline void
1381{
1382 mValueMask |= other.valueMask();
1383}
1384
1385
1386template<Index Log2Dim>
1387template<typename OtherType>
1388inline void
1390 const bool&)
1391{
1392 mValueMask &= other.valueMask();
1393}
1394
1395
1396template<Index Log2Dim>
1397template<typename OtherType>
1398inline void
1400 const bool&)
1401{
1402 mValueMask &= !other.valueMask();
1403}
1404
1405
1406////////////////////////////////////////
1407
1408
1409template<Index Log2Dim>
1410inline void
1411LeafNode<bool, Log2Dim>::clip(const CoordBBox& clipBBox, bool background)
1412{
1413 CoordBBox nodeBBox = this->getNodeBoundingBox();
1414 if (!clipBBox.hasOverlap(nodeBBox)) {
1415 // This node lies completely outside the clipping region. Fill it with background tiles.
1416 this->fill(nodeBBox, background, /*active=*/false);
1417 } else if (clipBBox.isInside(nodeBBox)) {
1418 // This node lies completely inside the clipping region. Leave it intact.
1419 return;
1420 }
1421
1422 // This node isn't completely contained inside the clipping region.
1423 // Set any voxels that lie outside the region to the background value.
1424
1425 // Construct a boolean mask that is on inside the clipping region and off outside it.
1426 NodeMaskType mask;
1427 nodeBBox.intersect(clipBBox);
1428 Coord xyz;
1429 int &x = xyz.x(), &y = xyz.y(), &z = xyz.z();
1430 for (x = nodeBBox.min().x(); x <= nodeBBox.max().x(); ++x) {
1431 for (y = nodeBBox.min().y(); y <= nodeBBox.max().y(); ++y) {
1432 for (z = nodeBBox.min().z(); z <= nodeBBox.max().z(); ++z) {
1433 mask.setOn(static_cast<Index32>(this->coordToOffset(xyz)));
1434 }
1435 }
1436 }
1437
1438 // Set voxels that lie in the inactive region of the mask (i.e., outside
1439 // the clipping region) to the background value.
1440 for (MaskOffIter maskIter = mask.beginOff(); maskIter; ++maskIter) {
1441 this->setValueOff(maskIter.pos(), background);
1442 }
1443}
1444
1445
1446////////////////////////////////////////
1447
1448
1449template<Index Log2Dim>
1450inline void
1451LeafNode<bool, Log2Dim>::fill(const CoordBBox& bbox, bool value, bool active)
1452{
1453 auto clippedBBox = this->getNodeBoundingBox();
1454 clippedBBox.intersect(bbox);
1455 if (!clippedBBox) return;
1456
1457 for (Int32 x = clippedBBox.min().x(); x <= clippedBBox.max().x(); ++x) {
1458 const Index offsetX = (x & (DIM-1u))<<2*Log2Dim;
1459 for (Int32 y = clippedBBox.min().y(); y <= clippedBBox.max().y(); ++y) {
1460 const Index offsetXY = offsetX + ((y & (DIM-1u))<< Log2Dim);
1461 for (Int32 z = clippedBBox.min().z(); z <= clippedBBox.max().z(); ++z) {
1462 const Index offset = offsetXY + (z & (DIM-1u));
1463 mValueMask.set(offset, active);
1464 mBuffer.mData.set(offset, value);
1465 }
1466 }
1467 }
1468}
1469
1470template<Index Log2Dim>
1471inline void
1472LeafNode<bool, Log2Dim>::fill(const bool& value)
1473{
1474 mBuffer.fill(value);
1475}
1476
1477template<Index Log2Dim>
1478inline void
1479LeafNode<bool, Log2Dim>::fill(const bool& value, bool active)
1480{
1481 mBuffer.fill(value);
1482 mValueMask.set(active);
1483}
1484
1485
1486////////////////////////////////////////
1487
1488
1489template<Index Log2Dim>
1490template<typename DenseT>
1491inline void
1492LeafNode<bool, Log2Dim>::copyToDense(const CoordBBox& bbox, DenseT& dense) const
1493{
1494 using DenseValueType = typename DenseT::ValueType;
1495
1496 const size_t xStride = dense.xStride(), yStride = dense.yStride(), zStride = dense.zStride();
1497 const Coord& min = dense.bbox().min();
1498 DenseValueType* t0 = dense.data() + zStride * (bbox.min()[2] - min[2]); // target array
1499 const Int32 n0 = bbox.min()[2] & (DIM-1u);
1500 for (Int32 x = bbox.min()[0], ex = bbox.max()[0] + 1; x < ex; ++x) {
1501 DenseValueType* t1 = t0 + xStride * (x - min[0]);
1502 const Int32 n1 = n0 + ((x & (DIM-1u)) << 2*LOG2DIM);
1503 for (Int32 y = bbox.min()[1], ey = bbox.max()[1] + 1; y < ey; ++y) {
1504 DenseValueType* t2 = t1 + yStride * (y - min[1]);
1505 Int32 n2 = n1 + ((y & (DIM-1u)) << LOG2DIM);
1506 for (Int32 z = bbox.min()[2], ez = bbox.max()[2] + 1; z < ez; ++z, t2 += zStride) {
1507 *t2 = DenseValueType(mBuffer.mData.isOn(n2++));
1508 }
1509 }
1510 }
1511}
1512
1513
1514template<Index Log2Dim>
1515template<typename DenseT>
1516inline void
1517LeafNode<bool, Log2Dim>::copyFromDense(const CoordBBox& bbox, const DenseT& dense,
1518 bool background, bool tolerance)
1519{
1520 using DenseValueType = typename DenseT::ValueType;
1521 struct Local {
1522 inline static bool toBool(const DenseValueType& v) { return !math::isZero(v); }
1523 };
1524
1525 const size_t xStride = dense.xStride(), yStride = dense.yStride(), zStride = dense.zStride();
1526 const Coord& min = dense.bbox().min();
1527 const DenseValueType* s0 = dense.data() + zStride * (bbox.min()[2] - min[2]); // source
1528 const Int32 n0 = bbox.min()[2] & (DIM-1u);
1529 for (Int32 x = bbox.min()[0], ex = bbox.max()[0] + 1; x < ex; ++x) {
1530 const DenseValueType* s1 = s0 + xStride * (x - min[0]);
1531 const Int32 n1 = n0 + ((x & (DIM-1u)) << 2*LOG2DIM);
1532 for (Int32 y = bbox.min()[1], ey = bbox.max()[1] + 1; y < ey; ++y) {
1533 const DenseValueType* s2 = s1 + yStride * (y - min[1]);
1534 Int32 n2 = n1 + ((y & (DIM-1u)) << LOG2DIM);
1535 for (Int32 z = bbox.min()[2], ez = bbox.max()[2]+1; z < ez; ++z, ++n2, s2 += zStride) {
1536 // Note: if tolerance is true (i.e., 1), then all boolean values compare equal.
1537 if (tolerance || (background == Local::toBool(*s2))) {
1538 mValueMask.setOff(n2);
1539 mBuffer.mData.set(n2, background);
1540 } else {
1541 mValueMask.setOn(n2);
1542 mBuffer.mData.set(n2, Local::toBool(*s2));
1543 }
1544 }
1545 }
1546 }
1547}
1548
1549
1550////////////////////////////////////////
1551
1552
1553template<Index Log2Dim>
1554template<typename CombineOp>
1555inline void
1556LeafNode<bool, Log2Dim>::combine(const LeafNode& other, CombineOp& op)
1557{
1558 CombineArgs<bool> args;
1559 for (Index i = 0; i < SIZE; ++i) {
1560 bool result = false, aVal = mBuffer.mData.isOn(i), bVal = other.mBuffer.mData.isOn(i);
1561 op(args.setARef(aVal)
1562 .setAIsActive(mValueMask.isOn(i))
1563 .setBRef(bVal)
1564 .setBIsActive(other.valueMask().isOn(i))
1565 .setResultRef(result));
1566 mValueMask.set(i, args.resultIsActive());
1567 mBuffer.mData.set(i, result);
1568 }
1569}
1570
1571
1572template<Index Log2Dim>
1573template<typename CombineOp>
1574inline void
1575LeafNode<bool, Log2Dim>::combine(bool value, bool valueIsActive, CombineOp& op)
1576{
1577 CombineArgs<bool> args;
1578 args.setBRef(value).setBIsActive(valueIsActive);
1579 for (Index i = 0; i < SIZE; ++i) {
1580 bool result = false, aVal = mBuffer.mData.isOn(i);
1581 op(args.setARef(aVal)
1582 .setAIsActive(mValueMask.isOn(i))
1583 .setResultRef(result));
1584 mValueMask.set(i, args.resultIsActive());
1585 mBuffer.mData.set(i, result);
1586 }
1587}
1588
1589
1590////////////////////////////////////////
1591
1592
1593template<Index Log2Dim>
1594template<typename CombineOp, typename OtherType>
1595inline void
1596LeafNode<bool, Log2Dim>::combine2(const LeafNode& other, const OtherType& value,
1597 bool valueIsActive, CombineOp& op)
1598{
1600 args.setBRef(value).setBIsActive(valueIsActive);
1601 for (Index i = 0; i < SIZE; ++i) {
1602 bool result = false, aVal = other.mBuffer.mData.isOn(i);
1603 op(args.setARef(aVal)
1604 .setAIsActive(other.valueMask().isOn(i))
1605 .setResultRef(result));
1606 mValueMask.set(i, args.resultIsActive());
1607 mBuffer.mData.set(i, result);
1608 }
1609}
1610
1611
1612template<Index Log2Dim>
1613template<typename CombineOp, typename OtherNodeT>
1614inline void
1615LeafNode<bool, Log2Dim>::combine2(bool value, const OtherNodeT& other,
1616 bool valueIsActive, CombineOp& op)
1617{
1619 args.setARef(value).setAIsActive(valueIsActive);
1620 for (Index i = 0; i < SIZE; ++i) {
1621 bool result = false, bVal = other.mBuffer.mData.isOn(i);
1622 op(args.setBRef(bVal)
1623 .setBIsActive(other.valueMask().isOn(i))
1624 .setResultRef(result));
1625 mValueMask.set(i, args.resultIsActive());
1626 mBuffer.mData.set(i, result);
1627 }
1628}
1629
1630
1631template<Index Log2Dim>
1632template<typename CombineOp, typename OtherNodeT>
1633inline void
1634LeafNode<bool, Log2Dim>::combine2(const LeafNode& b0, const OtherNodeT& b1, CombineOp& op)
1635{
1637 for (Index i = 0; i < SIZE; ++i) {
1638 // Default behavior: output voxel is active if either input voxel is active.
1639 mValueMask.set(i, b0.valueMask().isOn(i) || b1.valueMask().isOn(i));
1640
1641 bool result = false, b0Val = b0.mBuffer.mData.isOn(i), b1Val = b1.mBuffer.mData.isOn(i);
1642 op(args.setARef(b0Val)
1643 .setAIsActive(b0.valueMask().isOn(i))
1644 .setBRef(b1Val)
1645 .setBIsActive(b1.valueMask().isOn(i))
1646 .setResultRef(result));
1647 mValueMask.set(i, args.resultIsActive());
1648 mBuffer.mData.set(i, result);
1649 }
1650}
1651
1652
1653} // namespace tree
1654} // namespace OPENVDB_VERSION_NAME
1655} // namespace openvdb
1656
1657#endif // OPENVDB_TREE_LEAF_NODE_BOOL_HAS_BEEN_INCLUDED
#define OPENVDB_ASSERT(X)
Definition Assert.h:41
General-purpose arithmetic and comparison routines, most of which accept arbitrary value types (or at...
#define OPENVDB_NO_UNREACHABLE_CODE_WARNING_END
Definition Platform.h:141
#define OPENVDB_NO_UNREACHABLE_CODE_WARNING_BEGIN
Definition Platform.h:140
#define OPENVDB_DEPRECATED_MESSAGE(msg)
Definition Platform.h:148
This struct collects both input and output arguments to "grid combiner" functors used with the tree::...
Definition Types.h:569
CombineArgs & setARef(const AValueType &a)
Redirect the A value to a new external source.
Definition Types.h:621
CombineArgs & setBIsActive(bool b)
Set the active state of the B value.
Definition Types.h:637
CombineArgs & setResultRef(AValueType &val)
Redirect the result value to a new external destination.
Definition Types.h:625
CombineArgs & setBRef(const BValueType &b)
Redirect the B value to a new external source.
Definition Types.h:623
bool resultIsActive() const
Definition Types.h:632
CombineArgs & setAIsActive(bool b)
Set the active state of the A value.
Definition Types.h:635
Int32 ValueType
Definition Coord.h:33
Tag dispatch class that distinguishes constructors during file input.
Definition Types.h:689
Tag dispatch class that distinguishes topology copy constructors from deep copy constructors.
Definition Types.h:683
Axis-aligned bounding box of signed integer coordinates.
Definition Coord.h:252
const Coord & min() const
Definition Coord.h:324
bool hasOverlap(const CoordBBox &b) const
Return true if the given bounding box overlaps with this bounding box.
Definition Coord.h:415
const Coord & max() const
Definition Coord.h:325
bool isInside(const Coord &xyz) const
Return true if point (x, y, z) is inside this bounding box.
Definition Coord.h:403
void intersect(const CoordBBox &bbox)
Intersect this bounding box with the given bounding box.
Definition Coord.h:447
Signed (x, y, z) 32-bit integer coordinates.
Definition Coord.h:26
Int32 y() const
Definition Coord.h:132
Int32 x() const
Definition Coord.h:131
Int32 z() const
Definition Coord.h:133
Templated block class to hold specific data types and a fixed number of values determined by Log2Dim....
Definition LeafNode.h:39
static Coord offsetToLocalCoord(Index n)
Return the local coordinates for a linear table offset, where offset 0 has coordinates (0,...
Definition LeafNode.h:1050
void writeTopology(std::ostream &os, bool toHalf=false) const
Write out just the topology.
Definition LeafNode.h:1306
util::NodeMask< Log2Dim > NodeMaskType
Definition LeafNode.h:45
void copyToDense(const CoordBBox &bbox, DenseT &dense) const
Copy into a dense grid the values of the voxels that lie within a given bounding box.
Definition LeafNode.h:1234
bool operator!=(const LeafNode &other) const
Definition LeafNode.h:204
void copyFromDense(const CoordBBox &bbox, const DenseT &dense, const ValueType &background, const ValueType &tolerance)
Copy from a dense grid into this node the values of the voxels that lie within a given bounding box.
Definition LeafNode.h:1261
void setValueOnly(const Coord &xyz, const ValueType &val)
Set the value of the voxel at the given coordinates but don't change its active state.
Definition LeafNode.h:1133
void topologyDifference(const LeafNode< OtherType, Log2Dim > &other, const ValueType &)
Difference this node's set of active values with the active values of the other node,...
Definition LeafNode.h:1727
LeafBuffer< ValueType, Log2Dim > Buffer
Definition LeafNode.h:43
Index medianOff(ValueType &value, ValueType *tmp=nullptr) const
Computes the median value of all the inactive voxels in this node.
Definition LeafNode.h:1583
~LeafNode()
Destructor.
Definition LeafNode.h:1020
void readTopology(std::istream &is, bool fromHalf=false)
Read in just the topology.
Definition LeafNode.h:1298
Index medianOn(ValueType &value, ValueType *tmp=nullptr) const
Computes the median value of all the active voxels in this node.
Definition LeafNode.h:1559
void addTile(Index level, const Coord &, const ValueType &, bool)
Definition LeafNode.h:1610
void resetBackground(const ValueType &oldBackground, const ValueType &newBackground)
Replace inactive occurrences of oldBackground with newBackground, and inactive occurrences of -oldBac...
Definition LeafNode.h:1639
ValueType medianAll(ValueType *tmp=nullptr) const
Computes the median value of all the active AND inactive voxels in this node.
Definition LeafNode.h:1541
const Coord & origin() const
Definition LeafNode.h:176
void modifyValueAndActiveState(const Coord &xyz, const ModifyOp &op)
Apply a functor to the voxel at the given coordinates.
Definition LeafNode.h:459
LeafNode(const Coord &xyz, bool value, bool active)
Definition LeafNodeBool.h:802
void topologyIntersection(const LeafNode< OtherType, Log2Dim > &other, const ValueType &)
Intersect this node's set of active values with the active values of the other node,...
Definition LeafNode.h:1718
void clip(const CoordBBox &, const ValueType &background)
Set all voxels that lie outside the given axis-aligned box to the background.
Definition LeafNode.h:1151
static const Index DIM
Definition LeafNode.h:51
void setActiveState(const Coord &xyz, bool on)
Set the active state of the voxel at the given coordinates but don't change its value.
Definition LeafNode.h:1125
void topologyUnion(const LeafNode< OtherType, Log2Dim > &other, const bool preserveTiles=false)
Union this node's set of active values with the active values of the other node, whose ValueType may ...
Definition LeafNode.h:1710
static Index coordToOffset(const Coord &xyz)
Return the linear table offset of the given global or local coordinates.
Definition LeafNode.h:1040
void setValueOff(const Coord &xyz)
Mark the voxel at the given coordinates as inactive but don't change its value.
Definition LeafNode.h:410
bool hasSameTopology(const LeafNode< OtherType, OtherLog2Dim > *other) const
Return true if the given node (which may have a different ValueType than this node) has the same acti...
Definition LeafNode.h:1497
void writeBuffers(std::ostream &os, bool toHalf=false) const
Write buffers to a stream.
Definition LeafNode.h:1432
void combine(const LeafNode &other, CombineOp &op)
Definition LeafNode.h:1751
Index64 memUsageIfLoaded() const
Definition LeafNode.h:1469
void combine2(const LeafNode &other, const OtherType &, bool valueIsActive, CombineOp &)
Definition LeafNode.h:1791
void fill(const CoordBBox &bbox, const ValueType &, bool active=true)
Set all voxels within an axis-aligned box to the specified value and active state.
Definition LeafNode.h:1191
const NodeMaskType & valueMask() const
Definition LeafNode.h:886
void readBuffers(std::istream &is, bool fromHalf=false)
Read buffers from a stream.
Definition LeafNode.h:1334
bool isConstant(ValueType &firstValue, bool &state, const ValueType &tolerance=zeroVal< ValueType >()) const
Definition LeafNode.h:1505
friend class LeafNode
Definition LeafNode.h:863
Coord offsetToGlobalCoord(Index n) const
Return the global coordinates for a linear table offset.
Definition LeafNode.h:1064
const ValueType & getValue(const Coord &xyz) const
Return the value of the voxel at the given coordinates.
Definition LeafNode.h:1075
static const Index LOG2DIM
Definition LeafNode.h:49
bool operator==(const LeafNode &other) const
Check for buffer, state and origin equivalence.
Definition LeafNode.h:1449
static const Index SIZE
Definition LeafNode.h:54
void evalActiveBoundingBox(CoordBBox &bbox, bool visitVoxels=true) const
Definition LeafNode.h:1479
void merge(const LeafNode &)
Definition LeafNode.h:1661
void setValueOn(const Coord &xyz)
Mark the voxel at the given coordinates as active but don't change its value.
Definition LeafNode.h:420
void addTileAndCache(Index, const Coord &, const ValueType &, bool, AccessorT &)
Definition LeafNode.h:1627
void modifyValue(Index offset, const ModifyOp &op)
Apply a functor to the value of the voxel at the given offset and mark the voxel as active.
Definition LeafNode.h:438
Index64 memUsage() const
Return the memory in bytes occupied by this node.
Definition LeafNode.h:1459
std::string str() const
Return a string representation of this node.
Definition LeafNode.h:1027
bool probeValue(const Coord &xyz, ValueType &val) const
Return true if the voxel at the given coordinates is active.
Definition LeafNode.h:1091
OnMaskIterator< NodeMask > OnIterator
Definition NodeMasks.h:348
uint32_t countOn(uint64_t v)
Definition Util.h:622
OPENVDB_API uint32_t getFormatVersion(std::ios_base &)
Return the file format version number associated with the given input stream.
OPENVDB_API const void * getGridBackgroundValuePtr(std::ios_base &)
Return a pointer to the background value of the grid currently being read from or written to the give...
void readData(std::istream &is, T *data, Index count, uint32_t compression, DelayedLoadMetadata *metadata=nullptr, size_t metadataOffset=size_t(0))
Read data from a stream.
Definition Compression.h:248
bool operator==(const Vec3< T0 > &v0, const Vec3< T1 > &v1)
Equality operator, does exact floating point comparisons.
Definition Vec3.h:474
bool isZero(const Type &x)
Return true if x is exactly equal to zero.
Definition Math.h:337
bool operator!=(const Vec3< T0 > &v0, const Vec3< T1 > &v1)
Inequality operator, does exact floating point comparisons.
Definition Vec3.h:482
const std::enable_if<!VecTraits< T >::IsVec, T >::type & min(const T &a, const T &b)
Definition Composite.h:106
OutGridT const XformOp bool bool
Definition ValueTransformer.h:610
OutGridT XformOp & op
Definition ValueTransformer.h:140
void copyFromDense(const DenseT &dense, GridOrTreeT &sparse, const typename GridOrTreeT::ValueType &tolerance, bool serial=false)
Populate a sparse grid with the values of all of the voxels of a dense grid.
Definition Dense.h:569
void prune(TreeT &tree, typename TreeT::ValueType tolerance=zeroVal< typename TreeT::ValueType >(), bool threaded=true, size_t grainSize=1)
Reduce the memory footprint of a tree by replacing with tiles any nodes whose values are all the same...
Definition Prune.h:335
Index64 memUsageIfLoaded(const TreeT &tree, bool threaded=true)
Return the deserialized memory usage of this tree. This is not necessarily equal to the current memor...
Definition Count.h:502
GridType::Ptr clip(const GridType &grid, const BBoxd &bbox, bool keepInterior=true)
Clip the given grid against a world-space bounding box and return a new grid containing the result.
Definition Clip.h:352
OutGridT XformOp bool bool MergePolicy merge
Definition ValueTransformer.h:141
void copyToDense(const GridOrTreeT &sparse, DenseT &dense, bool serial=false)
Populate a dense grid with the values of voxels from a sparse grid, where the sparse grid intersects ...
Definition Dense.h:422
Index64 memUsage(const TreeT &tree, bool threaded=true)
Return the total amount of memory in bytes occupied by this tree.
Definition Count.h:493
Definition TreeIterator.h:30
Index32 Index
Definition Types.h:54
@ OPENVDB_FILE_VERSION_BOOL_LEAF_OPTIMIZATION
Definition version.h.in:256
uint32_t Index32
Definition Types.h:52
int32_t Int32
Definition Types.h:56
uint64_t Index64
Definition Types.h:53
@ MERGE_NODES
Definition Types.h:508
@ MERGE_ACTIVE_STATES_AND_NODES
Definition Types.h:509
ValueType combine(const ValueType &v0, const ValueType &v1, const ValueType &v2, const openvdb::Vec3d &w)
Combine different value types.
Definition AttributeTransferUtil.h:141
Definition Exceptions.h:13
static pnanovdb_uint32_t allocate(pnanovdb_uint32_t *poffset, pnanovdb_uint32_t size, pnanovdb_uint32_t alignment)
Definition pnanovdb_validate_strides.h:20
typename std::remove_const< ValueT >::type NonConstValueType
Definition Iterator.h:184
typename BaseT::NonConstValueType NonConstValueT
Definition LeafNode.h:264
DenseIteratorBase< MaskDenseIterator, DenseIter, LeafNode, void, bool > BaseT
Definition LeafNode.h:263
SparseIteratorBase< MaskOnIter, ValueIter, LeafNode, const bool > BaseT
Definition LeafNode.h:222
ChildIter(const MaskIterT &iter, NodeT *parent)
Definition LeafNodeBool.h:651
bool getItem(Index pos, void *&child, NonConstValueT &value) const
Definition LeafNodeBool.h:665
DenseIter(const MaskDenseIter &iter, NodeT *parent)
Definition LeafNodeBool.h:663
typename BaseT::NonConstValueType NonConstValueT
Definition LeafNodeBool.h:660
DenseIteratorBase< MaskDenseIter, DenseIter, NodeT, void, ValueT > BaseT
Definition LeafNodeBool.h:659
void unsetItem(Index pos, const ValueT &val) const
Definition LeafNodeBool.h:676
SameConfiguration<OtherNodeType>::value is true if and only if OtherNodeType is the type of a LeafNod...
Definition LeafNodeBool.h:56
static const bool value
Definition LeafNodeBool.h:57
ValueConverter<T>::Type is the type of a LeafNode having the same dimensions as this node but a diffe...
Definition LeafNodeBool.h:51
LeafNode< ValueType, Log2Dim > Type
Definition LeafNodeBool.h:51
void setItem(Index pos, bool value) const
Definition LeafNodeBool.h:633
void modifyValue(const ModifyOp &op) const
Definition LeafNodeBool.h:642
ValueIter(const MaskIterT &iter, NodeT *parent)
Definition LeafNodeBool.h:627
const bool & getValue() const
Definition LeafNodeBool.h:630
const bool & getItem(Index pos) const
Definition LeafNodeBool.h:629
void setValue(bool value) const
Definition LeafNodeBool.h:635
void modifyItem(Index n, const ModifyOp &op) const
Definition LeafNodeBool.h:639
SparseIteratorBase< MaskIterT, ValueIter, NodeT, ValueT > BaseT
Definition LeafNodeBool.h:624
static const bool value
Definition LeafNode.h:920
#define OPENVDB_VERSION_NAME
The version namespace name for this library version.
Definition version.h.in:121
#define OPENVDB_USE_VERSION_NAMESPACE
Definition version.h.in:218