C Specification
The VkPhysicalDeviceDataGraphFeaturesARM
structure is defined as:
// Provided by VK_ARM_data_graph
typedef struct VkPhysicalDeviceDataGraphFeaturesARM {
VkStructureType sType;
void* pNext;
VkBool32 dataGraph;
VkBool32 dataGraphUpdateAfterBind;
VkBool32 dataGraphSpecializationConstants;
VkBool32 dataGraphDescriptorBuffer;
VkBool32 dataGraphShaderModule;
} VkPhysicalDeviceDataGraphFeaturesARM;
Members
-
sType
is a VkStructureType value identifying this structure. -
pNext
isNULL
or a pointer to a structure extending this structure. -
dataGraph
specifies whether data graph pipelines can be used. -
dataGraphUpdateAfterBind
specifies whether data graph pipelines can be created with a VkPipelineLayout that uses one or more VkDescriptorSetLayout objects created with theVK_DESCRIPTOR_SET_LAYOUT_CREATE_UPDATE_AFTER_BIND_POOL_BIT
bit set. -
dataGraphSpecializationConstants
specifies whether data graph pipelines can be created from shader modules that use specialization constants. -
dataGraphDescriptorBuffer
specifies whether data graph pipelines can use descriptor buffers. -
dataGraphShaderModule
specifies whether data graph pipelines can be created from a shader module.
Description
If the VkPhysicalDeviceDataGraphFeaturesARM
structure is included in the pNext
chain of the
VkPhysicalDeviceFeatures2 structure passed to
vkGetPhysicalDeviceFeatures2, it is filled in to indicate whether each
corresponding feature is supported.
If the application wishes to use a VkDevice with any features
described by VkPhysicalDeviceDataGraphFeaturesARM
, it must add an instance of the structure,
with the desired feature members set to VK_TRUE
, to the pNext
chain of VkDeviceCreateInfo when creating the VkDevice.
Document Notes
For more information, see the Vulkan Specification
This page is extracted from the Vulkan Specification. Fixes and changes should be made to the Specification, not directly.