font QML Basic Type
The most commonly used properties are:
- string
font.family - bool
font.bold - bool
font.italic - bool
font.underline - real
font.pointSize - int
font.pixelSize
If both pointSize and a pixelSize are specified, pixelSize will be used.
The following properties are also available:
- enumeration
font.weight - bool
font.overline - bool
font.strikeout - enumeration
font.capitalization - real
font.letterSpacing - real
font.wordSpacing - bool
font.kerning - bool
font.preferShaping - enumeration
font.hintingPreference - string
font.styleName
Example:
Text { font.family: "Helvetica"; font.pointSize: 13; font.bold: true }
When integrating with C++, note that any QFont value passed into QML from C++ is automatically converted into a font value, and vice-versa.
This basic type is provided by the QtQuick import.
Font weighting is classified on a scale from 0 to 99, where a weight of 0 is ultralight, and 99 is extremely black. The following values are supported:
Font.Thin | 0 |
Font.ExtraLight | 12 |
Font.Light | 25 |
Font.Normal | 50 |
Font.Medium | 57 |
Font.DemiBold | 63 |
Font.Bold | 75 |
Font.ExtraBold | 81 |
Font.Black | 87 |
Capitalization supports the following values:
Font.MixedCase | No capitalization change is applied. |
Font.AllUppercase | Alters the text to be rendered in all uppercase type. |
Font.AllLowercase | Alters the text to be rendered in all lowercase type. |
Font.SmallCaps | Alters the text to be rendered in small-caps type. |
Font.Capitalize | Alters the text to be rendered with the first character of each word as an uppercase character. |
Setting the hinting preference only has an effect when using the "NativeRendering" render type. The property supports the following values:
Font.PreferDefaultHinting - Use the default hinting level for the target platform.
Font.PreferNoHinting - If possible, render text without hinting the outlines of the glyphs.
Font.PreferVerticalHinting - If possible, render text with no horizontal hinting, but align glyphs to the pixel grid in the vertical direction.
Font.PreferFullHinting - If possible, render text with hinting in both horizontal and vertical directions.
See also QML Basic Types.